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		<title>DAZ 3D Game Ready Content now available at the DAZ 3D Developer Store</title>
		<link>http://gizmozcenter.wordpress.com/2010/09/14/daz3d-game-ready-content-now-available-at-daz-creative-assets-store/</link>
		<comments>http://gizmozcenter.wordpress.com/2010/09/14/daz3d-game-ready-content-now-available-at-daz-creative-assets-store/#comments</comments>
		<pubDate>Tue, 14 Sep 2010 13:28:21 +0000</pubDate>
		<dc:creator>Digimi</dc:creator>
				<category><![CDATA[News]]></category>

		<guid isPermaLink="false">http://developers.digimi.com/?p=663</guid>
		<description><![CDATA[Some of DAZ 3D&#8217;s most popular models have been professionally optimized by BrokeAss Games to fit today&#8217;s leading game engines including Torque 3D, Unity3D, GameCore, and more. Game developers can now drag and drop these specially prepared heroes and villains (knights, zombies, rangers, etc.) directly into their game to easily get great looking characters up [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=gizmozcenter.wordpress.com&amp;blog=11527338&amp;post=663&amp;subd=gizmozcenter&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
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		<title>Digimi at Casual Connect 2010 in Seattle</title>
		<link>http://gizmozcenter.wordpress.com/2010/07/20/digimi-at-casual-connect-2010-in-seattle/</link>
		<comments>http://gizmozcenter.wordpress.com/2010/07/20/digimi-at-casual-connect-2010-in-seattle/#comments</comments>
		<pubDate>Tue, 20 Jul 2010 08:38:09 +0000</pubDate>
		<dc:creator>Digimi</dc:creator>
				<category><![CDATA[News]]></category>

		<guid isPermaLink="false">http://developers.digimi.com/?p=653</guid>
		<description><![CDATA[We are very excited to be showcasing our products and meeting up with old time partners at Casual Connect currently being held in Seattle. If you wish to schedule a meeting, feel free to contact us.<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=gizmozcenter.wordpress.com&amp;blog=11527338&amp;post=653&amp;subd=gizmozcenter&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
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		<slash:comments>0</slash:comments>
	
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		<title>AKQA selected Digimi SDK for Nike’s Write Your Future</title>
		<link>http://gizmozcenter.wordpress.com/2010/06/22/akqa-selected-digimi-sdk-for-nike%e2%80%99s-write-your-future/</link>
		<comments>http://gizmozcenter.wordpress.com/2010/06/22/akqa-selected-digimi-sdk-for-nike%e2%80%99s-write-your-future/#comments</comments>
		<pubDate>Tue, 22 Jun 2010 08:06:00 +0000</pubDate>
		<dc:creator>Digimi</dc:creator>
				<category><![CDATA[News]]></category>

		<guid isPermaLink="false">http://developers.digimi.com/?p=639</guid>
		<description><![CDATA[The award winning interactive agency AKQA had approached Digimi in an interest to use our avatar generation technology for their upcoming project. In their new project, Nike’s Write Your Future campaign, the user turns into the star of Nike’s campaign for the 2010 World Cup. From a single photo Digimi creates a set of images [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=gizmozcenter.wordpress.com&amp;blog=11527338&amp;post=639&amp;subd=gizmozcenter&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
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		<title>The New Digimi Game Developer Kit</title>
		<link>http://gizmozcenter.wordpress.com/2010/05/18/the-new-digimi-game-developer-kit/</link>
		<comments>http://gizmozcenter.wordpress.com/2010/05/18/the-new-digimi-game-developer-kit/#comments</comments>
		<pubDate>Tue, 18 May 2010 12:45:33 +0000</pubDate>
		<dc:creator>Digimi</dc:creator>
				<category><![CDATA[News]]></category>

		<guid isPermaLink="false">http://developers.digimi.com/?p=620</guid>
		<description><![CDATA[Extending the use of its renowned 3D content and toolsets toward game developers, DAZ 3D-Gizmoz introduces the Digimi Game Developer Kit, which allows users of DAZ Studio to create and customize high-quality 3D characters and directly export them into their favorite game engine. In addition, DAZ 3D-Gizmoz has recently created a brand new content catalog [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=gizmozcenter.wordpress.com&amp;blog=11527338&amp;post=620&amp;subd=gizmozcenter&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
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		<slash:comments>1</slash:comments>
	
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		<title>DAZ 3D models exported to Unity3D and Torque game engines</title>
		<link>http://gizmozcenter.wordpress.com/2010/04/26/daz-3d-models-exported-to-unity3d-and-torque-game-engines/</link>
		<comments>http://gizmozcenter.wordpress.com/2010/04/26/daz-3d-models-exported-to-unity3d-and-torque-game-engines/#comments</comments>
		<pubDate>Mon, 26 Apr 2010 06:47:55 +0000</pubDate>
		<dc:creator>Digimi</dc:creator>
				<category><![CDATA[News]]></category>

		<guid isPermaLink="false">http://developers.digimi.com/?p=591</guid>
		<description><![CDATA[Using the latest beta version of the DAZ Studio from DAZ 3D-Gizmoz, BrokeAss Games, a California based game development company, customized and exported DAZ figures into Unity3D and Torque game engines. The recent developments are the result of both technical achievements and the company’s decision to support the gaming community. The new version of DAZ [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=gizmozcenter.wordpress.com&amp;blog=11527338&amp;post=591&amp;subd=gizmozcenter&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
		<wfw:commentRss>http://gizmozcenter.wordpress.com/2010/04/26/daz-3d-models-exported-to-unity3d-and-torque-game-engines/feed/</wfw:commentRss>
		<slash:comments>3</slash:comments>
	
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		<title>Digimi SDK review on Papervision3D blog</title>
		<link>http://gizmozcenter.wordpress.com/2010/04/11/digimi-sdk-review-on-papervision3d-blog/</link>
		<comments>http://gizmozcenter.wordpress.com/2010/04/11/digimi-sdk-review-on-papervision3d-blog/#comments</comments>
		<pubDate>Sun, 11 Apr 2010 11:39:24 +0000</pubDate>
		<dc:creator>Digimi</dc:creator>
				<category><![CDATA[News]]></category>

		<guid isPermaLink="false">http://developers.digimi.com/?p=527</guid>
		<description><![CDATA[Another step in strengthening the relations between Digimi and Papervision3D engine has manifested in the recent review of the Digimi product on the popular engine’s blog. “This is an impressive project we’ve been following for a while and a fantastic tool for game developers who want to include 3D avatars in their game without the [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=gizmozcenter.wordpress.com&amp;blog=11527338&amp;post=527&amp;subd=gizmozcenter&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
		<wfw:commentRss>http://gizmozcenter.wordpress.com/2010/04/11/digimi-sdk-review-on-papervision3d-blog/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
	
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		<title>Digimi heads in iPhone game Touch KO</title>
		<link>http://gizmozcenter.wordpress.com/2010/04/07/digimi-heads-in-iphone-game-touch-ko/</link>
		<comments>http://gizmozcenter.wordpress.com/2010/04/07/digimi-heads-in-iphone-game-touch-ko/#comments</comments>
		<pubDate>Wed, 07 Apr 2010 09:59:54 +0000</pubDate>
		<dc:creator>Digimi</dc:creator>
				<category><![CDATA[News]]></category>

		<guid isPermaLink="false">http://developers.digimi.com/?p=519</guid>
		<description><![CDATA[The developers of the popular iPhone boxing game TouchKO completed a successful integration with Digimi SDK and plan to include the Digimi avatar API in the next installment of the game. TouchKO (developed by the Mechtley brothers and published by Chillingo) is a 3D boxing game for iPhone and iPod Touch, built with the Unity3D [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=gizmozcenter.wordpress.com&amp;blog=11527338&amp;post=519&amp;subd=gizmozcenter&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
		<wfw:commentRss>http://gizmozcenter.wordpress.com/2010/04/07/digimi-heads-in-iphone-game-touch-ko/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
	
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		<title>DAZ3D-Gizmoz Presentation at GDC 2010</title>
		<link>http://gizmozcenter.wordpress.com/2010/03/21/daz3d-gizmoz-presentation-at-gdc-2010/</link>
		<comments>http://gizmozcenter.wordpress.com/2010/03/21/daz3d-gizmoz-presentation-at-gdc-2010/#comments</comments>
		<pubDate>Sun, 21 Mar 2010 12:50:19 +0000</pubDate>
		<dc:creator>Digimi</dc:creator>
				<category><![CDATA[News]]></category>

		<guid isPermaLink="false">http://developers.digimi.com/?p=512</guid>
		<description><![CDATA[Eyal Gever, President of DAZ3D-Gizmoz, gave a presentation of our new Digimi avatar solution in the Unity3D booth at GDC 2010 in San Francisco. Eyal showed how Digimi could be integrated into games in light of the new EULA for game developers and how the new decimation tool could be used to make these models [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=gizmozcenter.wordpress.com&amp;blog=11527338&amp;post=512&amp;subd=gizmozcenter&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
		<wfw:commentRss>http://gizmozcenter.wordpress.com/2010/03/21/daz3d-gizmoz-presentation-at-gdc-2010/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
	
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		<title>MindGames’ Tug of Mind using Digimi API</title>
		<link>http://gizmozcenter.wordpress.com/2010/03/10/mindgames%e2%80%99-tug-of-mind-using-digimi-api/</link>
		<comments>http://gizmozcenter.wordpress.com/2010/03/10/mindgames%e2%80%99-tug-of-mind-using-digimi-api/#comments</comments>
		<pubDate>Wed, 10 Mar 2010 10:42:41 +0000</pubDate>
		<dc:creator>Digimi</dc:creator>
				<category><![CDATA[News]]></category>

		<guid isPermaLink="false">http://developers.digimi.com/?p=496</guid>
		<description><![CDATA[MindGames, a fresh and innovative game development company, has created a new iPhone game named Tug Of Mind which utilized the Digimi API. The new game, which will be firstly shown at GDC 2010, reads the brain patterns of the player as they try to relax while a Digimi generated character aims to do the [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=gizmozcenter.wordpress.com&amp;blog=11527338&amp;post=496&amp;subd=gizmozcenter&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
		<wfw:commentRss>http://gizmozcenter.wordpress.com/2010/03/10/mindgames%e2%80%99-tug-of-mind-using-digimi-api/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
	
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		<title>Digimi showcase trailer for GDC 2010</title>
		<link>http://gizmozcenter.wordpress.com/2010/03/08/digimi-showcase-trailer-for-gdc-2010/</link>
		<comments>http://gizmozcenter.wordpress.com/2010/03/08/digimi-showcase-trailer-for-gdc-2010/#comments</comments>
		<pubDate>Mon, 08 Mar 2010 10:27:35 +0000</pubDate>
		<dc:creator>Digimi</dc:creator>
				<category><![CDATA[News]]></category>

		<guid isPermaLink="false">http://developers.digimi.com/?p=492</guid>
		<description><![CDATA[During GDC 2010 Digimi will be showcasing its new technology. Watch how the combined power of DAZ 3D high fidelity models and Digimi real time SDK can leverage your game and virtual world characters both in beauty and ease of integration.<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=gizmozcenter.wordpress.com&amp;blog=11527338&amp;post=492&amp;subd=gizmozcenter&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
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		<slash:comments>0</slash:comments>
	
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